| Level
| KXP
| Spells
| TH
|
| 1 | 0 | (none) | +0 |
| 2 | 3 | (none) | +1 |
| 3 | 6 | (none) | +2 |
| 4 | 12 | (none) | +3 |
| 5 | 24 | (none) | +4 |
| 6 | 48 | (none) | +5 |
| 7 | 96 | (none) | +6 |
| 8 | 192 | (none) | +7 |
| 9 | 384 | (none) | +8 |
| 10 | 768 | (none) | +9 |
| 11 | 1000 | (none) | +10 |
| 12 | 1300 | (none) | +11 |
| 13 | 1600 | (none) | +12 |
| 14 | 1900 | (none) | +13 |
| 15 | 2200 | (none) | +14 |
| 16 | 2500 | (none) | +15 |
| 17 | 2800 | (none) | +16 |
| 18 | 3100 | (none) | +17 |
| 19 | 2400 | (none) | +18 |
| 20 | 2700 | (none) | +19 |
| 21 | 4000 | (none) | +20 |
| 22 | 4300 | (none) | +21 |
| 23 | 4600 | (none) | +22 |
| 24 | 4900 | (none) | +23 |
| 25 | 5200 | (none) | +24 |
| 26 | 5500 | (none) | +25 |
| 27 | 5800 | (none) | +26 |
| 28 | 6100 | (none) | +27 |
| 29 | 6400 | (none) | +28 |
| 30 | 6700 | (none) | +29 |
| 31 | 7000 | (none) | +30 |
| 32 | 7300 | (none) | +31 |
| 33 | 7600 | (none) | +32 |
| 34 | 7900 | (none) | +33 |
| 35 | 8200 | (none) | +34 |
| 36 | 8500 | (none) | +35 |
|
| Str | Dex | Con | Int | Wis | Chr
| Cml | AT | hp | TH | Div
|
| -2 | -2 | -2 | +4 | +4 | +5 | +12
| +0 | +1 | +0 | ÷1
|
| Requisites: | Player must have a beard, 1 Race Slot |
| Alignment: | N Any |
| HD/level: | 2d5 |
| Weapon Prof.: | 3+level/2 |
| To Hit Table: | +level-1 |
| Save Table: | 6+level /2 |
| Reference: | Dos Equis Commercials |
| Groups: | Archetype, Rogue |
| Complexity: | CF=3 |
| Gets 75 rogue points per level. Immune intoxication. |
| Each Level: +1Z action. |
| Level 1: 0, 1/segment: Create a bottle of Dos Equis. If consumed, get -CL*3 dmg/attack. |
| Level 1: 0, LVL/d: Pick a specific effect. You are immune to that effect this segment. |
| Level 1: 0, 1/reset¶: Roll 10*LVL%. If made, you may randomly determine and apply one of the quotes about The Most Interesting Man in the World to the game! DM determines result. |
| Level 3: Stay Thirsty my Friends: 1M, LVL/d: One group is Capital D Dried out (Physically Exhausted and Confused.) This status effect stacks with itself. |
| Level 5: You may use your Cml instead of Chr for Rogue abilities. |
| Level 9: 0, LVL/reset: Pick a person/object. You are immune to that person/object for 1 turn. |
| Level 18: 0: Use a rogue ability from this class (This effectively allows you to overwrite action costs on rogue abilities to 0 actions if you want). |
| Lvl |
Ability | -50% | -100% | -150% |
Act |
Base |
Penalty |
Bonus |
| 1 |
Escape Bonds | Binding | Imprisonment/Time Stop || Get out of Put Down a Hole |
PV |
0 |
Str-14 |
Str-16 |
| 1 |
Vaulting || Passwall |
V |
45 |
Dex-12 |
Dex-16 |
| 1 |
Always make Chr checks. {Diplomat} |
|
|
|
|
| 2 |
Tightrope Walking | Water Walking | Shadow Walking | Dimension Walking | Walking on Sunshine |
V |
75 |
Dex-11 |
Dex-15 |
| 3 |
Mimic Voices || Tongues || Speak to any creature || Ask DM a ? |
M |
25 |
Wis-9 |
Wis-12 |
| 4 |
Aura of awe | Aura of charm | Aura of domination | Aura of thrall |
F |
10 |
Chr-12 |
Chr-15 |
| 5 |
Sense Danger | Precognition | Choose Future | Choose Other’s Future |
VM |
30 |
Wis-8 |
Wis-11 |
| 5 |
Legend Lore | Identify |
0 | M |
0 |
Int-13 |
Int-15 |
| 6 |
All-round Sight | Locate Object | Treasure Finding | Discern Location |
M |
25 |
Wis-15 |
Wis-19 |
| 7 |
Disembodied Hands | Unseen Servant | Invisible Stalker |
P |
30 |
Chr-10 |
Chr-20 |
| 8 |
No longer suffers ability penalties for aging and cannot be magically aged. |
|
|
|
|
| 9 |
Immune all diseases and E=(LVL/2)-3 elements. |
|
|
|
|
| 18 |
Name a unique creature. Summon that creature (with haste, no delay) |
FFFF |
15 |
Chr-30 |
Chr-40 |
|